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Fazmina Imamudeen explores our wacky and wonderful world

ARTIFICIAL WARS Disney and Universal have filed a lawsuit against AI art generator Midjourney, accusing it of turning their most iconic characters into unauthorised digital outputs.

This lawsuit, which was filed in June, is a pivotal moment rather than a clichéd copyright claim in the artificial intelligence versus Hollywood standoff. At the centre of the case are outputs such as Elsa in battle armour and Yoda sipping tea – images created in seconds but built on decades of storytelling, design and intellectual property.

The studios argue that Midjourney’s technology replicates their characters with alarming accuracy and bypasses the need for licensing or creative collaboration.

For the first time, two of the largest players in entertainment are taking direct legal aim at an AI platform and calling it out for what they claim is “piracy dressed up as progress.”

However, Midjourney is expected to argue fair use on the basis that its model is transformative and akin to how Google Books digitised libraries. But this case pushes beyond archived texts; it’s about recognisable characters being reimagined and redistributed for public or commercial use.

And the verdict could change everything. From licensing deals to AI training practices, this lawsuit may redraw the line between inspiration and infringement, and put the future of character creation on trial.

CODE ECCENTRICS There’s a corner of the programming world where practicality takes a backseat and absurdity drives.

Esoteric programming languages (‘esolangs’) are intentionally strange, often useless by design and completely serious about being unserious. These aren’t the languages powering apps or websites; they’re logic puzzles, art experiments and sometimes satire in code form.

For example, Piet is an app where programmes are painted in abstract colour blocks, each hue transition triggering a different command; or Shakespeare, which turns scripts into theatrical monologues.

Others such as Befunge and Hexagony bend space itself, and allow commands to move in spirals, grids or mirrored flows. This results in codes that look more like art or nonsense rather than anything functional.

But that’s the point. Esolangs aren’t trying to be efficient; they exist to challenge our assumptions about what code is supposed to look like and what it’s for. And now they’re being used to test the boundaries of AI.

If a model can write or interpret code in a language designed to be confusing, does it really understands logic?

These oddball languages may never change the industry but they reflect something deeper: code is more than syntax; it’s expression. And sometimes, the strangest tools ask the most interesting questions.

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